Tailor Gwynne Part 4 - Life in Roaring Heights
Tailor and Gloria are settling into Roaring Heights as I work on upgrading the base game world to include venues from other packs.
Tailor can sometimes be seen busking around town, drawing the attention of the paparazzi. She's still working in the business career and moonlighting in the bars. She is now skilled enough to also work at the lounge, but seems to like the laid-back vibe of The Palm Tree the most.
Something happened that has never happened to me in a game. Tailor made some vegetarian chili at home and she, Gloria, and the roommates all partook. It must have been very spicy. I'm used to seeing steam coming out of their ears after eating spicy food, but I've never seen it set the kitchen on fire until now.
Gloria turned into a rebellious teen, skipping school and releasing frogs in the science room and getting caught. She likes pampering herself on the days she ditches school with visits to public pools, saunas, and hot tubs.
However, she often catches up on her homework without any prompting and spends quite a bit of time at the library, so it must be the classes or the kids at school that she doesn't like.
Speaking of the library . . . .
It's the worst I've ever seen. It seems like the people of the town had a lot of apathy toward reading and lacked civic pride in this particular institution. Concrete walls, sparse furnishings all in the same shabby, ugly wood finish, cold floors, dim lighting - it looked more like a prison than a place to study and enjoy literature. When Gloria first visited, it was also empty and kind of spooky.
Things changed dramatically after the remodel.
I tried to get Gloria to make friends with her peers, but she wasn't very cooperative.
I think they both liked the same boy at school, which might account for their failure to befriend each other. (Here's the boy in question. I believe his name is Edward Jones.)
The library was so vast that I just didn't see the necessity of all of it, so I attempted to block off the stairs to the upper two floors.
Sims can still get around it if they really want to. I put a homeless encampment on the uppermost floor.
The lowest level was a HUGE garage with only four parking spaces. I move the parking spaces closer together in one half of the level and created two shops in the rest. One is Red Dragon Jewelry and Collectibles.
The back room has the glass-blowing forges so sims can develop that skill. I just used savvy seller registers, rugs, and shelves since my sims will be shopping here - not trying to make a living here.
The other shop is Pete's Pets, which sells pet-related items and offers pet-washing rooms in the back. I just hope the sims don't decide to bathe themselves because that would be embarrassing.
. . . and roommate Josephine getting married to Oliver Harbucks, (who raised a little girl with the last name of Temple), and moving out to a big mansion.
We also had a few parties, including Gloria's young adult birthday party held at a beach cafe.
I think Edward Jones sees the writing on the wall and suspects Gloria won't be interested in a mere high school boy any longer. Or maybe he just had a bad sandwich.
He was right about her losing interest. When I switched over to the Harbucks household to get Josephine settled in, Gloria took up with a guy named Elliott Nest.
It looks like some invisible person is wondering if they will get married. After a few sometimes awkward adventures, like the time they got caught woohooing in the theater. . . .
. . . Gloria decided to pop the question. She invited him out to one of the town's art galleries after work.
I thought Elliot must have been a lowly vegetable slicer, but I learned after the wedding that he was a triple agent (level 9 in law enforcement.) He must have been under cover in a sting operation trying to catch some money launderers or something. Elliot is brave, good, athletic, an angler, and just a little grumpy. And he has a dog and a big condo. I think Gloria chose well. (She's the one who picked him.)
I'm getting a little ahead of myself here. The day before the wedding was Leisure Day, and Tailor threw a pool party. It was epic. All went well, and nobody drowned.
Missing from the festivities was our old friend Henry Simovitch, who gave Tailor her start in the business career. Whether he died of old age or concrete shoes is anyone's guess. Oddly enough, his passing didn't really phase Tailor much, but roommate Katherine was sure torn up about it.
In an attempt to take her mind off the loss of her friend, she took up mixology. She now CONSTANTLY leaves trays of quick drinks all over the house, seldom drinking them, but just making them. I need to get her married off. Tailor is a neat sim and this is driving her and me crazy.
The wedding went much better than most. Both the bride and groom showed up even though I wasn't controlling the groom. There was a slight hiccup getting the whole household to go over together, but it didn't delay things much. The wedding was held at Prosperity Park. It was an empty lot until I put in a gazebo, wedding arch, chairs, tables, a music source, and a bar.
Although it was a formal affair some sims have no fashion sense -like Franklin Wilson who showed up in overalls. I don't think I even invited him, so maybe that's why. There were a few people in the front seats that needed a little help, but I fixed them up. The guy standing in the middle of the row thinking about gems is Clark, and he's a mob boss. His wife is one of Tailor's coworkers, so we figured we'd better invite them.
I think Gloria was more excited about the ceremony than Elliot was. He was getting awfully hot in his dark suit. He was wishing they could just skip to the cake-cutting.
I don't know why Tailor was worked up over Goneril Capp, her boss' daughter. She was missing a special moment.
"Do you have a maid? I hope you don't expect Gloria to clean that big old house by herself."
I'll close with a couple shots of this pretty world and a despondent Tailor.
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